The Free League considers all visitors to the Great Bazaar – the Indep headquarters – as potential customers, which means everyone gets treated more or less the same. So long as bashers don’t tease the two-headed pigs in the livestock pavilion or blow their noses in the silk cart, they’re free to shop as long as they like. A basher in need of jink might check out the Debtor’s Pole. Merchants from all over Sigil use the pole to post the names of sods who haven’t paid their bills. Some names have rewards attached. A basher who returns a wanted sod to the creditor named on the pole pockets the reward.
Unlike most other faction headquarters, the Great Bazaar isn’t contained in a single building. Rather, it’s spread out over a magnificent open-air plaza, a huge square of tents, shops, and stalls. The Bazaar is a cacophony of sounds – shouts, clanks, shrieks, barks, whistles – and a sea of smells – hot bread, peach perfume, fresh paint. Though generally confined to the plaza, the Bazaar has no formal borders; a merchant who can’t find room to set up shop on the plaza is squeezed onto a side street. On any given day, then, the Great Bazaar might not only be Sigil’s busiest faction headquarters, but also the largest.